UnRivaleD
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Rebirth guide (dont ask where I got it)

Go down

Rebirth guide (dont ask where I got it) Empty Rebirth guide (dont ask where I got it)

Post by Michael Mon Apr 27, 2009 6:10 am

Rebirth Order(71-85): Be prepare like you would in a Territory War, PK, Zhen!!!
A full succesful run takes abt 3 hrs non stop,NO AFK untill u beacome familiar w/ Rebirth!

_ Get full squad
Squad Combo:

Cleric, BM, Archer, Barb, Veno, Wizard - Gets a bonus of 600 beans at start.(WILL USE this combo 4 this guide)

Cleric, BM, Archer, Barb, BM/Barb, Archer - No bonuses, beans and quests usually done by stage3/4

Every squad should have at least two DDs(Wiz, Arc; or Arc, Arc).Depending on level and equips/build, never take 2 wiz in a squad.

_ Gather at the Spiritual Desciple
_ SL talks to the Spiritual Disciple (Make BM SL, might help 2 avoid glitch when getting beans)
Beans- needed to set up auras (HP, MP, Chi regen, Attck, Def.) Pets r affected by auras.
Obtainable from quests from chests in non battle areas,killing mobs in non battle areas, and from killing bossess.

_ Squad is transported to an instance
_ B4 start, evry1 needs 2 have 2 sparks and fully buffed
_ SL will activate another quest from NPC Messenger:Metal
_ SL will need 6 Rebirth Orders (1 from each member)
_ Bonus Beans will be given if it a bonus squad combo
_ Five Aura NPCs will appear
_ NPC Crisium:Jofeng will appear along side 5Auras NPC
_ NPC Harpy Wraith will appear on top of a hill
_ Behind Harpy is portal leading 2 non battle areas
Non-Battle Areas-rooms with chests, some mobs,quest NPCs,two forges to craft Tomes, buy pots, and repair equipment.
To return to the battle area: talk to one of the pillars beside the respawn point
One pillar takes you out of Gods Rebirth and one takes you to the battle area
Town portal and Teleport incensce will take you to respawn point in the non-battle area
_ SL will activate Aura
________________________________________________

Stage Order:

****Stage 1 will begin in 30 sec***
_ Defend an NPC-Harpy Wraith from mobs
_ Wave of mobs will come in element order:
+ Metal (1st Wave)
+ Wood (2nd Wave)
+ Earth (3rd Wave)
+ Water (4th Wave)
+ Fire (5th Wave)
_ Boss will come

****Stage 2 -9 is same order as Stage1***

_ EXP will be given for each stage completed
_ Each stage will give more exp than the last
_ No EXP loss when dying
_ ALL must b in battle zone when boss dies, otherwise no EXP receive.

_________________________________________________

*Will use bonus squad combo 4 this eaxample*
_ Wiz stands right inside pillar
_ Cleric stands at edge of Wiz's AOE
_ Archer stands behind the Cleric
_ Bm stands at the same spot as Wiz
_ Barb at the left or right side
_ Veno do w/e but stay close 2 have BB
_ Mobs rush into Wiz/Archer AoE
_ Barb use Slam 2 move wandering mobs 2 AOE range of Wiz/Archer
_ Wiz, Archer, and BM need 2 target Holy Eye most of the time
_ Wiz/Archer start AOE on Eye

*****STAGE 1*****

_ All cept Veno will go to light pillar and take positions
_ Eye deals 1 damage intervals
_ 1st person that gets it targeted let squad know so Archer&Wizard can assist target to start AoE.
If squad isn't bonus squad, Eye will not b there. Archer can start Barrage on BM (kick BM out of squad and reinvite once AoE is starts)
Cleric starts BB. BM builds chi attacking Eye and uses AoE skills on mobs when they come. Keep an eye on the DDs and help them by using AoE stun and agro skills.
_ Veno will act as the Quester
_ After 2nd wave of mobs
_ Quester will go through the portal to the farthest (4th) room in non-battle area to open chests and kill mobs.
_ 1st quest NPC is next to spawn point, gives queast after 2nd wave r killed.
_ Other quest NPCs are further by the road
_ After talking to last quest NPC use town portal/teleport incense to get to spawn point.
_ Talk to 1st NPC to finish the quest and take the next one. Run again.
_ If cleric or archer steals hate, wizard should cancel Dragon's Breath & use Black Ice Dragon or Hailstorm if lvl is high enough.
_ When last mob dies all cept cleric should run through portal to open chests in 2nd room near abyss.
_ When Element Summoner appears on map,kill emmediately, only have 15min to kill the bosses in Gods Rebirth. If over 15min the mission fails.
_ cleric alone tanks the boss.Heal, heal, attack, attack, repeat. Stay at Aura's range to keep charm from ticking.
_ Squad has 11-13 min to open chests & kill mobs. In that time cleric should take off abt 20-65% of the bosses HP
_ If Cleric needs help Veno can help right after finishing with fourth room.
_ After 11-13 min are up call all to the battle zone. Don't get EXP if not there when the boss dies. Full squad can finish the boss in 1-1.5 minutes.
_ Rebuff when the boss is dead.
_ After boss dies six chests appear,one for each squad member
_ A mob appears and 1 more chest behind it.
_ Everyone goes to open their chests dropping beans on the ground while digging
_ SL picks up the beans and goes to kill the mob and opens the last chest with beans
_ SL sets up auras again
_ All run back to pillar and take their positions again

Translated from forum of guilds Insane and Faith(might have differences due to defferent servers and software)

Stage 2 coming up....

Michael

Posts : 7
Join date : 2009-04-21

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum